|
Here are a few (very few)
frames showing some of my texturing in shot context. The text
to the left of each image has a brief description of my work
for each shot.
|
tf (trinity falls)- uzis,
bullets, office interiors, cg building
exteriors. |
 |
|
bb (burly brawl) - Metal pole staff, broken
background window

|

|
|
tt (truck top) - distant skyline buildings, cg
highway road/median surface maps |
 |
|
fc (freeway chase) - distant skyline buildings, cg
highway road/median surface maps |
 |
© 2007 Janelle Schneider. All Rights
Reserved |